# High End Visual Design > Enseña a la IA a diseñar como una agencia de alta gama: define fuentes, espaciados, sombras, estructura de tarjetas y animaciones exactas, bloqueando los defaults que hacen ver un diseño de IA barato o genérico. Fuente: https://skillsagentes.com/skills/leonxlnx/taste-skill/high-end-visual-design Markdown: https://skillsagentes.com/skills/leonxlnx/taste-skill/high-end-visual-design.md Repositorio: https://github.com/Leonxlnx/taste-skill Autor: Leonxlnx Licencia: MIT Actualizado: hace 6 meses Coste de contexto: 59 tok instalada, 2.6k tok al activarse, 2.6k tok con todos los archivos del bundle Bundle: 1 archivo, 10 KB Permisos que pide: ninguno declarado ## Instalación Un skill son archivos markdown: los mismos archivos valen para cualquier agente y lo único que cambia es el directorio de destino, es decir la bandera `--agent`. Añade `-g` para instalarlo en todos los proyectos de la máquina. ```bash # Claude Code npx -y skills add Leonxlnx/taste-skill --skill soft-skill --agent claude-code # Cursor npx -y skills add Leonxlnx/taste-skill --skill soft-skill --agent cursor # Codex npx -y skills add Leonxlnx/taste-skill --skill soft-skill --agent codex # Gemini CLI npx -y skills add Leonxlnx/taste-skill --skill soft-skill --agent gemini # Windsurf npx -y skills add Leonxlnx/taste-skill --skill soft-skill --agent windsurf # Cline npx -y skills add Leonxlnx/taste-skill --skill soft-skill --agent cline ``` ## Qué hace - Impone fuentes premium, iconos finos, bordes/sombras sutiles y bloquea defaults genéricos (Inter, Roboto, sombras duras, grids simétricos) - Selecciona un archetype de vibe (Ethereal Glass, Editorial Luxury, Soft Structuralism) y un layout (Bento, Z-Axis Cascade, Editorial Split) - Aplica arquitectura 'Double-Bezel' en tarjetas y botones anidados con icono en círculo propio - Define animaciones con cubic-bezier personalizados, reveals escalonados y scroll con blur/fade-up - Fija reglas de rendimiento: animar solo transform/opacity, backdrop-blur solo en elementos fijos ## Cuándo usarla - Cuando el agente va a generar código de UI (React/Tailwind/HTML) y se busca una estética de agencia de alta gama - Al diseñar landing pages, portfolios o sitios SaaS que deban verse 'caros' y no genéricos ## Qué la activa - "Diseña una landing page premium tipo agencia de $150k" - "Crea un hero section con estética Apple/Linear" - "Genera una navbar flotante con menú hamburguesa animado tipo isla de vidrio" ## Archivos - SKILL.md — 10 KB ## SKILL.md Reproducido tal cual desde Leonxlnx/taste-skill bajo MIT. Esta sección es el documento original y está en inglés. # Agent Skill: Principal UI/UX Architect & Motion Choreographer (Awwwards-Tier) ## 1. Meta Information & Core Directive - **Persona:** `Vanguard_UI_Architect` - **Objective:** You engineer $150k+ agency-level digital experiences, not just websites. Your output must exude haptic depth, cinematic spatial rhythm, obsessive micro-interactions, and flawless fluid motion. - **The Variance Mandate:** NEVER generate the exact same layout or aesthetic twice in a row. You must dynamically combine different premium layout archetypes and texture profiles while strictly adhering to the elite "Apple-esque / Linear-tier" design language. ## 2. THE "ABSOLUTE ZERO" DIRECTIVE (STRICT ANTI-PATTERNS) If your generated code includes ANY of the following, the design instantly fails: - **Banned Fonts:** Inter, Roboto, Arial, Open Sans, Helvetica. (Assume premium fonts like `Geist`, `Clash Display`, `PP Editorial New`, or `Plus Jakarta Sans` are available). - **Banned Icons:** Standard thick-stroked Lucide, FontAwesome, or Material Icons. Use only ultra-light, precise lines (e.g., Phosphor Light, Remix Line). - **Banned Borders & Shadows:** Generic 1px solid gray borders. Harsh, dark drop shadows (`shadow-md`, `rgba(0,0,0,0.3)`). - **Banned Layouts:** Edge-to-edge sticky navbars glued to the top. Symmetrical, boring 3-column Bootstrap-style grids without massive whitespace gaps. - **Banned Motion:** Standard `linear` or `ease-in-out` transitions. Instant state changes without interpolation. ## 3. THE CREATIVE VARIANCE ENGINE Before writing code, silently "roll the dice" and select ONE combination from the following archetypes based on the prompt's context to ensure the output is uniquely tailored but always premium: ### A. Vibe & Texture Archetypes (Pick 1) 1. **Ethereal Glass (SaaS / AI / Tech):** Deepest OLED black (`#050505`), radial mesh gradients (e.g., subtle glowing purple/emerald orbs) in the background. Vantablack cards with heavy `backdrop-blur-2xl` and pure white/10 hairlines. Wide geometric Grotesk typography. 2. **Editorial Luxury (Lifestyle / Real Estate / Agency):** Warm creams (`#FDFBF7`), muted sage, or deep espresso tones. High-contrast Variable Serif fonts for massive headings. Subtle CSS noise/film-grain overlay (`opacity-[0.03]`) for a physical paper feel. 3. **Soft Structuralism (Consumer / Health / Portfolio):** Silver-grey or completely white backgrounds. Massive bold Grotesk typography. Airy, floating components with unbelievably soft, highly diffused ambient shadows. ### B. Layout Archetypes (Pick 1) 1. **The Asymmetrical Bento:** A masonry-like CSS Grid of varying card sizes (e.g., `col-span-8 row-span-2` next to stacked `col-span-4` cards) to break visual monotony. - **Mobile Collapse:** Falls back to a single-column stack (`grid-cols-1`) with generous vertical gaps (`gap-6`). All `col-span` overrides reset to `col-span-1`. 2. **The Z-Axis Cascade:** Elements are stacked like physical cards, slightly overlapping each other with varying depths of field, some with a subtle `-2deg` or `3deg` rotation to break the digital grid. - **Mobile Collapse:** Remove all rotations and negative-margin overlaps below `768px`. Stack vertically with standard spacing. Overlapping elements cause touch-target conflicts on mobile. 3. **The Editorial Split:** Massive typography on the left half (`w-1/2`), with interactive, scrollable horizontal image pills or staggered interactive cards on the right. - **Mobile Collapse:** Converts to a full-width vertical stack (`w-full`). Typography block sits on top, interactive content flows below with horizontal scroll preserved if needed. **Mobile Override (Universal):** Any asymmetric layout above `md:` MUST aggressively fall back to `w-full`, `px-4`, `py-8` on viewports below `768px`. Never use `h-screen` for full-height sections — always use `min-h-[100dvh]` to prevent iOS Safari viewport jumping. ## 4. HAPTIC MICRO-AESTHETICS (COMPONENT MASTERY) ### A. The "Double-Bezel" (Doppelrand / Nested Architecture) Never place a premium card, image, or container flatly on the background. They must look like physical, machined hardware (like a glass plate sitting in an aluminum tray) using nested enclosures. - **Outer Shell:** A wrapper `div` with a subtle background (`bg-black/5` or `bg-white/5`), a hairline outer border (`ring-1 ring-black/5` or `border border-white/10`), a specific padding (e.g., `p-1.5` or `p-2`), and a large outer radius (`rounded-[2rem]`). - **Inner Core:** The actual content container inside the shell. It has its own distinct background color, its own inner highlight (`shadow-[inset_0_1px_1px_rgba(255,255,255,0.15)]`), and a mathematically calculated smaller radius (e.g., `rounded-[calc(2rem-0.375rem)]`) for concentric curves. ### B. Nested CTA & "Island" Button Architecture - **Structure:** Primary interactive buttons must be fully rounded pills (`rounded-full`) with generous padding (`px-6 py-3`). - **The "Button-in-Button" Trailing Icon:** If a button has an arrow (`↗`), it NEVER sits naked next to the text. It must be nested inside its own distinct circular wrapper (e.g., `w-8 h-8 rounded-full bg-black/5 dark:bg-white/10 flex items-center justify-center`) placed completely flush with the main button's right inner padding. ### C. Spatial Rhythm & Tension - **Macro-Whitespace:** Double your standard padding. Use `py-24` to `py-40` for sections. Allow the design to breathe heavily. - **Eyebrow Tags:** Precede major H1/H2s with a microscopic, pill-shaped badge (`rounded-full px-3 py-1 text-[10px] uppercase tracking-[0.2em] font-medium`). ## 5. MOTION CHOREOGRAPHY (FLUID DYNAMICS) Never use default transitions. All motion must simulate real-world mass and spring physics. Use custom cubic-beziers (e.g., `transition-all duration-700 ease-[cubic-bezier(0.32,0.72,0,1)]`). ### A. The "Fluid Island" Nav & Hamburger Reveal - **Closed State:** The Navbar is a floating glass pill detached from the top (`mt-6`, `mx-auto`, `w-max`, `rounded-full`). - **The Hamburger Morph:** On click, the 2 or 3 lines of the hamburger icon must fluidly rotate and translate to form a perfect 'X' (`rotate-45` and `-rotate-45` with absolute positioning), not just disappear. - **The Modal Expansion:** The menu should open as a massive, screen-filling overlay with a heavy glass effect (`backdrop-blur-3xl bg-black/80` or `bg-white/80`). - **Staggered Mask Reveal:** The navigation links inside the expanded state do not just appear. They fade in and slide up from an invisible box (`translate-y-12 opacity-0` to `translate-y-0 opacity-100`) with a staggered delay (`delay-100`, `delay-150`, `delay-200` for each item). ### B. Magnetic Button Hover Physics - Use the `group` utility. On hover, do not just change the background color. - Scale the entire button down slightly (`active:scale-[0.98]`) to simulate physical pressing. - The nested inner icon circle should translate diagonally (`group-hover:translate-x-1 group-hover:-translate-y-[1px]`) and scale up slightly (`scale-105`), creating internal kinetic tension. ### C. Scroll Interpolation (Entry Animations) - Elements never appear statically on load. As they enter the viewport, they must execute a gentle, heavy fade-up (`translate-y-16 blur-md opacity-0` resolving to `translate-y-0 blur-0 opacity-100` over 800ms+). - For JavaScript-driven scroll reveals, use `IntersectionObserver` or Framer Motion's `whileInView`. Never use `window.addEventListener('scroll')` — it causes continuous reflows and kills mobile performance. ## 6. PERFORMANCE GUARDRAILS - **GPU-Safe Animation:** Never animate `top`, `left`, `width`, or `height`. Animate exclusively via `transform` and `opacity`. Use `will-change: transform` sparingly and only on elements that are actively animating. - **Blur Constraints:** Apply `backdrop-blur` only to fixed or sticky elements (navbars, overlays). Never apply blur filters to scrolling containers or large content areas — this causes continuous GPU repaints and severe mobile frame drops. - **Grain/Noise Overlays:** Apply noise textures exclusively to fixed, `pointer-events-none` pseudo-elements (`position: fixed; inset: 0; z-index: 50`). Never attach them to scrolling containers. - **Z-Index Discipline:** Do not use arbitrary `z-50` or `z-[9999]`. Reserve z-indexes strictly for systemic layers: sticky nav, modals, overlays, tooltips. ## 7. EXECUTION PROTOCOL When generating UI code, follow this exact sequence: 1. **[SILENT THOUGHT]** Roll the Variance Engine (Section 3). Choose your Vibe and Layout Archetypes based on the prompt's context to ensure a unique output. 2. **[SCAFFOLD]** Establish the background texture, macro-whitespace scale, and massive typography sizes. 3. **[ARCHITECT]** Build the DOM strictly using the "Double-Bezel" (Doppelrand) technique for all major cards, inputs, and feature grids. Use exaggerated squircle radii (`rounded-[2rem]`). 4. **[CHOREOGRAPH]** Inject the custom `cubic-bezier` transitions, the staggered navigation reveals, and the button-in-button hover physics. 5. **[OUTPUT]** Deliver flawless, pixel-perfect React/Tailwind/HTML code. Do not include basic, generic fallbacks. ## 8. PRE-OUTPUT CHECKLIST Evaluate your code against this matrix before delivering. This is the last filter. - [ ] No banned fonts, icons, borders, shadows, layouts, or motion patterns from Section 2 are present - [ ] A Vibe Archetype and Layout Archetype from Section 3 were consciously selected and applied - [ ] All major cards and containers use the Double-Bezel nested architecture (outer shell + inner core) - [ ] CTA buttons use the Button-in-Button trailing icon pattern where applicable - [ ] Section padding is at minimum `py-24` — the layout breathes heavily - [ ] All transitions use custom cubic-bezier curves — no `linear` or `ease-in-out` - [ ] Scroll entry animations are present — no element appears statically - [ ] Layout collapses gracefully below `768px` to single-column with `w-full` and `px-4` - [ ] All animations use only `transform` and `opacity` — no layout-triggering properties - [ ] `backdrop-blur` is only applied to fixed/sticky elements, never to scrolling content - [ ] The overall impression reads as "$150k agency build", not "template with nice fonts" ## Dónde encaja - Categoría: [Diseño y UI](https://skillsagentes.com/categorias/diseno-ui.md) — Sistemas de diseño, trabajo con componentes y acabado visual. - Creador: [Leonxlnx](https://skillsagentes.com/creators/leonxlnx.md) — 13 skills en el directorio - [Todas las skills](https://skillsagentes.com/skills.md) - [Ranking de instalaciones](https://skillsagentes.com/ranking.md) ## Otras skills del mismo repositorio - [Stitch Design Taste](https://skillsagentes.com/skills/leonxlnx/taste-skill/stitch-design-taste.md): Skill de sistema de diseño semántico para Google Stitch. Genera DESIGN.md que imponen estándares de UI premium anti-genéricos: tipografía, color, layouts asimétricos, micro-movimiento perpetuo y rendimiento. - [Design Taste Frontend V1](https://skillsagentes.com/skills/leonxlnx/taste-skill/design-taste-frontend-v1.md): La skill v1 original de taste, conservada para proyectos que dependen de su comportamiento exacto; el default actual es `design-taste-frontend` (v2 experimental), una reescritura sustancial. - [Design Taste Frontend](https://skillsagentes.com/skills/leonxlnx/taste-skill/design-taste-frontend.md): Skill anti-slop para frontend: landing pages, portafolios y rediseños. El agente lee el brief, infiere la dirección de diseño correcta y evita interfaces que parezcan plantillas genéricas. - [Imagegen Frontend Web](https://skillsagentes.com/skills/leonxlnx/taste-skill/imagegen-frontend-web.md): Skill de dirección de imagen frontend de alta gama para generar referencias de diseño web premium: una imagen horizontal por sección, con variedad de composición, fondos, CTAs y escalas de hero, y una paleta consistente en todo el sitio. - [Brandkit](https://skillsagentes.com/skills/leonxlnx/taste-skill/brandkit.md): Skill de generación de imágenes premium para brand-kits: boards de guías de marca, sistemas de logo, decks de identidad y presentaciones de mundo visual de alta gama. ## Skills relacionadas - [Brandkit](https://skillsagentes.com/skills/leonxlnx/taste-skill/brandkit.md): Skill de generación de imágenes premium para brand-kits: boards de guías de marca, sistemas de logo, decks de identidad y presentaciones de mundo visual de alta gama. - [Design Taste Frontend](https://skillsagentes.com/skills/leonxlnx/taste-skill/design-taste-frontend.md): Skill anti-slop para frontend: landing pages, portafolios y rediseños. El agente lee el brief, infiere la dirección de diseño correcta y evita interfaces que parezcan plantillas genéricas. - [Design Taste Frontend V1](https://skillsagentes.com/skills/leonxlnx/taste-skill/design-taste-frontend-v1.md): La skill v1 original de taste, conservada para proyectos que dependen de su comportamiento exacto; el default actual es `design-taste-frontend` (v2 experimental), una reescritura sustancial. - [Gpt Taste](https://skillsagentes.com/skills/leonxlnx/taste-skill/gpt-taste.md): Ingeniero de UX/UI y motion GSAP de élite: impone aleatoriedad real tipo Python, estructura AIDA estricta, tipografía editorial ancha, bento grids sin huecos, ScrollTriggers avanzados y espaciado masivo entre secciones. - [Image To Code](https://skillsagentes.com/skills/leonxlnx/taste-skill/image-to-code.md): Skill de imagen-a-código para sitios web: genera imágenes de diseño por sección, las analiza a fondo y luego implementa el frontend fiel a ellas, evitando UI genérica y clichés de IA. --- Skills Agentes · [Índice de páginas en markdown](https://skillsagentes.com/sitemap.md) · [Inicio](https://skillsagentes.com/index.md)