Skills Agentes

Impeccable

Úsalo cuando quieras diseñar, rediseñar, criticar, auditar, pulir, clarificar, destilar, endurecer, optimizar, adaptar, animar, colorear o mejorar de otro modo una interfaz frontend. No es para tareas solo de backend o sin interfaz.

Solicitabash(npx impeccable *)bash(.agent/skills/impeccable/scripts/impeccable *)
Estrellas
69.5k

en el repo

Actividad
66

0–100, la ruta de este skill

Actualizado
el mes pasado

último commit aquí

Commits
6

últimos 90 días

Contexto
2.8k tok

224 tok en reposo

Paquete
51 archivos

2.0 MB

Instalar

Funciona con cualquier agente que lea SKILL.md

npx -y skills add pbakaus/impeccable --skill impeccable --agent claude-code

Se instala solo en este repositorio.

Este skill makes network requests, needs API credentials.

Qué hace

  • Turns UI design work into an award-winning-director process: production-grade code, bold POV, and exceptional craft instead of safe/timid output
  • Provides a full command set (shape, critique, audit, polish, bolder, quieter, distill, harden, animate, colorize, typeset, layout, delight, clarify, adapt, optimize, live, etc.) for every stage of interface work
  • Establishes modes (Persuade, Operate, Read, Experience) that define what success looks like on a given surface and drives design decisions
  • Runs setup via impeccable context to load PRODUCT.md, DESIGN.md, surface briefs, and platform guidance before any edit
  • Verifies work in one bounded batched pass (screenshots + fixes + one confirm round) instead of open-ended self-QA loops

Úsalo cuando

  • Designing, redesigning, critiquing, auditing, polishing, clarifying, distilling, hardening, optimizing, adapting, animating, colorizing, extracting, or otherwise improving a frontend interface
  • Working on websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, or empty states
  • A bland design needs to become bolder/more delightful, or a loud design needs to become quieter
  • Live browser iteration on UI elements or ambitious visual effects that should feel technically extraordinary

No lo uses cuando

  • Backend-only or non-UI tasks

Qué lo activa

Di cualquiera de estas frases y el agente debería cargar este skill.

  • “Rediseña el dashboard para que se vea más profesional y menos genérico”
  • “Haz una auditoría de accesibilidad y performance de esta landing page”
  • “Este diseño se siente muy aburrido, hazlo más atrevido”
  • “Genera el DESIGN.md a partir del código actual del proyecto”
  • “Necesito pulir esta pantalla antes de lanzarla a producción”

SKILL.md

En inglés

This skill gives you the tools and permission to create design that earns to be called out-of-distribution craft: Whereas before, your design work would have been safe, timid and measured, you now approach every design task as an award-winning design director with impeccable understanding for what makes exceptional design work: production-grade code, peak creativity, a clear POV, deep understanding of the needs of the client and users, and exceptional craft.

Core principles:

  • Go all out. No hedging, no shortcuts. The deliverable must be complete (except assets the user must provide).
  • Dream big and bold. Distinct, beautiful, outstanding and highly inspiring work.
  • Verify in bounded passes, not a loop, and the ceiling covers the whole cycle: screenshots, defect scans, micro-edits, and rebuilds alike. Build fully, inspect once with a batched round (desktop and mobile together on the web; the shipped device classes on a native platform), fix everything it shows in one batch, confirm with at most one more round, and stop polishing. Open-ended self-QA burns the user's money doing worse what the finish handoffs do better.

Setup

  1. Run <skill-base-dir>/scripts/impeccable context once per session, where <skill-base-dir> is the loaded base directory the runtime reports for this skill; keep cwd at the user's project. That base directory resolves every .agent/skills/impeccable/scripts/impeccable <verb> command in this skill and its references, and .agent/skills/impeccable/scripts is the fallback only when the runtime reports no base directory. On a Windows shell without sh, call .agent/skills/impeccable/scripts/impeccable.cmd instead. The launcher runs a self-contained binary that ships next to it or is downloaded once on first run; no Node or other runtime is required. Pass a named source file or route as --target <path>. It loads PRODUCT.md, DESIGN.md, the matching surface brief, and native-platform guidance when applicable; follow its directives and do not rerun it.
  2. Load the request's playbook: its Commands-table reference for an explicit/implied sub-command, or reference/new-work.md for a new surface or replacement visual world. Inspect target and incumbent visual truth before editing. When the app cannot run, start with committed visual-regression goldens or screenshot fixtures; verify target and freshness against current tokens, CSS, components, or assets, resolve conflicts, and compare theme/variant captures.
  3. After analysis and direction are resolved, load reference/craft-floor.md immediately before editing UI. It carries the quality floor, the absolute bans, and the reflexes no detector catches. Do not load it for planning-only work.

How to design

  • The brief wins. Honor pinned aesthetics, eras, materials, fonts, and palettes even when they conflict with a saturated-pattern warning. Redirecting a clear brief toward your taste is failure.
  • Refinement preserves; redesign replaces. Refinement keeps the incumbent identity, behavior, copy, and everything outside scope. Ask before replacing factual copy or adding claims. Redesign keeps product truth, content, function, native affordances, and constraints, but treats the old look as evidence and anti-reference; choose a replacement world in new-work and replace DESIGN.md. Never split the difference into polish on the discarded look.
  • Visual authority is evidence, not a filename. Missing DESIGN.md alone does not make a project greenfield; new-work decides whether to preserve, expand, or replace the incumbent world.

Modes

The mode names what the visitor's success looks like on this surface.

  • Persuade: the visitor decides and acts; design is the product. Landing pages, marketing, campaigns, pricing. Earn attention and action. Ship real imagery when the brief needs it; follow the committed world, not category habit.
  • Operate: the visitor completes a task. App UI, dashboards, editors, admin, settings, tools. Scanability, consistency, native expectations, and the real usage scene outrank expression. Brand lives in precise details.
  • Read: the visitor understands something. Docs, articles, guides, help, changelogs. Structure for comprehension, then make the reading experience worth staying in.
  • Experience: the visitor is inside the work itself. Portfolios, galleries, showcases. Let the artifact lead from the first viewport; the interface recedes.

Choose the mode from the requested surface, not the product, and persist it only in that surface brief. A tool's landing page is still Persuade; a fashion house's documentation is still Read; a docs index is Read, not Persuade. See new-work.md for new surfaces and operate.md for deeper Operate/Read guidance.

Commands

Command Category Description Reference
craft [feature] Build Deprecated alias for an ordinary new-work request reference/craft.md
shape [feature] Build Plan UX/UI before writing code reference/shape.md
init Build Capture durable product context in PRODUCT.md reference/init.md
document Build Generate DESIGN.md from existing project code reference/document.md
extract [target] Build Pull reusable tokens and components into design system reference/extract.md
critique [target] Evaluate UX design review with heuristic scoring reference/critique.md
audit [target] Evaluate Technical quality checks (a11y, perf, responsive) reference/audit.md · native: reference/audit.native.md
polish [target] Refine Final quality pass before shipping reference/polish.md
bolder [target] Refine Amplify safe or bland designs reference/bolder.md
quieter [target] Refine Tone down aggressive or overstimulating designs reference/quieter.md
distill [target] Refine Strip to essence, remove complexity reference/distill.md
harden [target] Refine Production-ready: errors, i18n, edge cases reference/harden.md
onboard [target] Refine Design first-run flows, empty states, activation reference/onboard.md
animate [target] Enhance Add purposeful animations and motion reference/animate.md
colorize [target] Enhance Add strategic color to monochromatic UIs reference/colorize.md
typeset [target] Enhance Improve typography hierarchy and fonts reference/typeset.md
layout [target] Enhance Fix spacing, rhythm, and visual hierarchy reference/layout.md
delight [target] Enhance Add personality and memorable touches reference/delight.md
overdrive [target] Enhance Push past conventional limits reference/overdrive.md
clarify [target] Fix Improve UX copy, labels, and error messages reference/clarify.md
adapt [target] Fix Adapt for different devices and screen sizes reference/adapt.md · native: reference/adapt.native.md
optimize [target] Fix Diagnose and fix UI performance reference/optimize.md
live Iterate Visual variant mode: pick elements in the browser, generate alternatives reference/live.md

Routing:

  • No argument: read routing.md and present its context-aware menu; never auto-run a command.
  • Explicit or clearly implied command: load its reference (native variant on native platforms) and follow it. Ask once if two commands fit.
  • Otherwise: treat the request as general design work. Missing PRODUCT.md routes a new surface or replacement world through init, then new-work; a narrow refinement of existing code proceeds on the incumbent implementation as impeccable context directs, offering init afterward rather than blocking on it.
  • teach aliases init. craft is a deprecated alias for ordinary new-work and adds nothing. shape owns task discovery, then enters new-work only for visual-world and surface-concept decisions.

After init writes PRODUCT.md, resume without rerunning impeccable context; init loads the native platform reference itself when the platform it recorded is ios, android, or adaptive.

Pin / Unpin: .agent/skills/impeccable/scripts/impeccable pin <pin|unpin> <command> creates or removes a standalone /<command> shortcut. Report the script's result concisely; relay stderr verbatim on error.

Hooks: /impeccable hooks <on|off|status|ignore-rule|ignore-file|ignore-value|reset> manages the design detector hook for this project (auto-runs the detector after UI file edits and surfaces findings). Load reference/hooks.md when the user invokes it with any argument.

Doctor: /impeccable doctor reports and repairs drift between this project's Impeccable artifacts (PRODUCT.md, DESIGN.md and its sidecar, config, surface briefs, the hook) and what this version reads. Load reference/doctor.md when the user invokes it, or when they ask what is out of date, stale, or needs refreshing. A CONTEXT_STALE directive in Setup's output is the cheap subset of the same report; act on it there per its own instructions rather than running doctor unasked.

Never repair drift as a side effect of a design task. A CONTEXT_STALE finding is reported, not acted on, unless the user asks. The one exception is a finding marked auto, which the next write to that file performs anyway.

Reproducido de pbakaus/impeccable bajo licencia Apache 2.0. Leer esta página en markdown.

Archivos

51 archivos en el paquete. Solo se lee SKILL.md al activarse — las referencias se cargan si el skill decide que las necesita.

Antes de instalar

Requiere ejecutar `<skill-base-dir>/scripts/impeccable context` una vez por sesión, que usa un binario autocontenido (sin necesidad de Node u otro runtime), descargado la primera vez que se ejecuta.

Necesita en el PATH:node

Variables de entorno:DESIGN_PANEL_WIDTHEASEFONTIMPECCABLE_BINIMPECCABLE_COMMANDIMPECCABLE_DOWNLOAD_BASEIMPECCABLE_HOMEIMPECCABLE_LAUNCHER_PROBEIMPECCABLE_SELFIMPECCABLE_SKILL_DIRMONOPORTTOKEN

Detalles

Creador
pbakaus
Categoría
Diseño y UI
Licencia
Apache 2.0
Recursos incluidos
scripts en javascript
Código fuente
Ver SKILL.md

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