Skills Agentes

Consistency Check

Compara todos los GDDs contra el registro de entidades para detectar inconsistencias entre documentos: mismo stat, ítem o fórmula con valores distintos, usando un enfoque grep-first.

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últimos 90 días

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Instalar

Funciona con cualquier agente que lea SKILL.md

npx -y skills add Donchitos/Claude-Code-Game-Studios --skill consistency-check --agent claude-code

Se instala solo en este repositorio.

Este skill runs shell commands, writes to your files.

Qué hace

  • Grep-escanea los GDDs contra el registro de entidades (design/registry/entities.yaml) buscando valores contradictorios
  • Clasifica hallazgos en CONFLICT, STALE REGISTRY o UNVERIFIABLE
  • Genera un informe de consistencia con veredicto PASS o CONFLICTS FOUND
  • Ofrece corregir el registro y registra los conflictos en docs/consistency-failures.md
  • Actualiza production/session-state/active.md y cierra con un widget AskUserQuestion

Úsalo cuando

  • Después de escribir cada nuevo GDD, antes de pasar al siguiente sistema
  • Antes de ejecutar /review-all-gdds para partir de una base limpia
  • Antes de /create-architecture, ya que las inconsistencias contaminan los ADRs posteriores
  • Para revisar bajo demanda una entidad o ítem específico con entity:[name]

No lo uses cuando

    Qué lo activa

    Di cualquiera de estas frases y el agente debería cargar este skill.

    • /consistency-check full
    • /consistency-check entity:Goblin
    • /consistency-check since-last-review
    • Revisa si los GDDs contradicen el registro de entidades antes de la arquitectura

    SKILL.md

    En inglés

    Consistency Check

    Detects cross-document inconsistencies by comparing all GDDs against the entity registry (design/registry/entities.yaml). Uses a grep-first approach: reads the registry once, then targets only the GDD sections that mention registered names — no full document reads unless a conflict needs investigation.

    This skill is the write-time safety net. It catches what /design-system's per-section checks may have missed and what /review-all-gdds's holistic review catches too late.

    When to run:

    • After writing each new GDD (before moving to the next system)
    • Before /review-all-gdds (so that skill starts with a clean baseline)
    • Before /create-architecture (inconsistencies poison downstream ADRs)
    • On demand: /consistency-check entity:[name] to check one entity specifically

    Output: Conflict report + optional registry corrections


    Phase 1: Parse Arguments and Load Registry

    Modes:

    • No argument / full — check all registered entries against all GDDs
    • since-last-review — check only GDDs modified since the last review report
    • entity:<name> — check one specific entity across all GDDs
    • item:<name> — check one specific item across all GDDs

    Load the registry:

    Read path="design/registry/entities.yaml"
    

    If the file does not exist or has no entries:

    "Entity registry is empty. Run /design-system to write GDDs — the registry is populated automatically after each GDD is completed. Nothing to check yet."

    Stop and exit.

    Build four lookup tables from the registry:

    • entity_map: { name → { source, attributes, referenced_by } }
    • item_map: { name → { source, value_gold, weight, ... } }
    • formula_map: { name → { source, variables, output_range } }
    • constant_map: { name → { source, value, unit } }

    Count total registered entries. Report:

    Registry loaded: [N] entities, [N] items, [N] formulas, [N] constants
    Scope: [full | since-last-review | entity:name]
    

    Phase 2: Locate In-Scope GDDs

    Glob pattern="design/gdd/*.md"
    

    Exclude: game-concept.md, systems-index.md, game-pillars.md — these are not system GDDs.

    For since-last-review mode:

    git log --name-only --pretty=format: -- design/gdd/ | grep "\.md$" | sort -u
    

    Limit to GDDs modified since the most recent design/gdd/gdd-cross-review-*.md file's creation date.

    Report the in-scope GDD list before scanning.


    Phase 3: Grep-First Conflict Scan

    For each registered entry, grep every in-scope GDD for the entry's name. Do NOT do full reads — extract only the matching lines and their immediate context (-C 3 lines).

    This is the core optimization: instead of reading 10 GDDs × 400 lines each (4,000 lines), you grep 50 entity names × 10 GDDs (50 targeted searches, each returning ~10 lines on a hit).

    3a: Entity Scan

    For each entity in entity_map:

    Grep pattern="[entity_name]" glob="design/gdd/*.md" output_mode="content" -C 3
    

    For each GDD hit, extract the values mentioned near the entity name:

    • any numeric attributes (counts, costs, durations, ranges, rates)
    • any categorical attributes (types, tiers, categories)
    • any derived values (totals, outputs, results)
    • any other attributes registered in entity_map

    Compare extracted values against the registry entry.

    Conflict detection:

    • Registry says [entity_name].[attribute] = [value_A]. GDD says [entity_name] has [value_B]. → CONFLICT
    • Registry says [item_name].[attribute] = [value_A]. GDD says [item_name] is [value_B]. → CONFLICT
    • GDD mentions [entity_name] but doesn't specify the attribute. → NOTE (no conflict, just unverifiable)

    3b: Item Scan

    For each item in item_map, grep all GDDs for the item name. Extract:

    • sell price / value / gold value
    • weight
    • stack rules (stackable / non-stackable)
    • category

    Compare against registry entry values.

    3c: Formula Scan

    For each formula in formula_map, grep all GDDs for the formula name. Extract:

    • variable names mentioned near the formula
    • output range or cap values mentioned

    Compare against registry entry:

    • Different variable names → CONFLICT
    • Output range stated differently → CONFLICT

    3d: Constant Scan

    For each constant in constant_map, grep all GDDs for the constant name. Extract:

    • Any numeric value mentioned near the constant name

    Compare against registry value:

    • Different number → CONFLICT

    Phase 4: Deep Investigation (Conflicts Only)

    For each conflict found in Phase 3, do a targeted full-section read of the conflicting GDD to get precise context:

    Read path="design/gdd/[conflicting_gdd].md"
    

    (Or use Grep with wider context if the file is large)

    Confirm the conflict with full context. Determine:

    1. Which GDD is correct? Check the source: field in the registry — the source GDD is the authoritative owner. Any other GDD that contradicts it is the one that needs updating.
    2. Is the registry itself out of date? If the source GDD was updated after the registry entry was written (check git log), the registry may be stale.
    3. Is this a genuine design change? If the conflict represents an intentional design decision, the resolution is: update the source GDD, update the registry, then fix all other GDDs.

    For each conflict, classify:

    • 🔴 CONFLICT — same named entity/item/formula/constant with different values in different GDDs. Must resolve before architecture begins.
    • ⚠️ STALE REGISTRY — source GDD value changed but registry not updated. Registry needs updating; other GDDs may be correct already.
    • ℹ️ UNVERIFIABLE — entity mentioned but no comparable attribute stated. Not a conflict; just noting the reference.

    Phase 5: Output Report

    ## Consistency Check Report
    Date: [date]
    Registry entries checked: [N entities, N items, N formulas, N constants]
    GDDs scanned: [N] ([list names])
    
    ---
    
    ### Conflicts Found (must resolve before architecture)
    
    🔴 [Entity/Item/Formula/Constant Name]
       Registry (source: [gdd]): [attribute] = [value]
       Conflict in [other_gdd].md: [attribute] = [different_value]
       → Resolution needed: [which doc to change and to what]
    
    ---
    
    ### Stale Registry Entries (registry behind the GDD)
    
    ⚠️ [Entry Name]
       Registry says: [value] (written [date])
       Source GDD now says: [new value]
       → Update registry entry to match source GDD, then check referenced_by docs.
    
    ---
    
    ### Unverifiable References (no conflict, informational)
    
    ℹ️ [gdd].md mentions [entity_name] but states no comparable attributes.
       No conflict detected. No action required.
    
    ---
    
    ### Clean Entries (no issues found)
    
    ✅ [N] registry entries verified across all GDDs with no conflicts.
    
    ---
    
    Verdict: PASS | CONFLICTS FOUND
    

    Verdict:

    • PASS — no conflicts. Registry and GDDs agree on all checked values.
    • CONFLICTS FOUND — one or more conflicts detected. List resolution steps.

    Phase 6: Registry Corrections

    If stale registry entries were found, ask:

    "May I update design/registry/entities.yaml to fix the [N] stale entries?"

    For each stale entry:

    • Update the value / attribute field
    • Set revised: to today's date
    • Add a YAML comment with the old value: # was: [old_value] before [date]

    If new entries were found in GDDs that are not in the registry, ask:

    "Found [N] entities/items mentioned in GDDs that aren't in the registry yet. May I add them to design/registry/entities.yaml?"

    Only add entries that appear in more than one GDD (true cross-system facts).

    Never delete registry entries. Set status: deprecated if an entry is removed from all GDDs.

    After writing: Verdict: COMPLETE — consistency check finished. If conflicts remain unresolved: Verdict: BLOCKED — [N] conflicts need manual resolution before architecture begins.

    6b: Append to Reflexion Log

    If any 🔴 CONFLICT entries were found (regardless of whether they were resolved), append an entry to docs/consistency-failures.md for each conflict:

    ### [YYYY-MM-DD] — /consistency-check — 🔴 CONFLICT
    **Domain**: [system domain(s) involved]
    **Documents involved**: [source GDD] vs [conflicting GDD]
    **What happened**: [specific conflict — entity name, attribute, differing values]
    **Resolution**: [how it was fixed, or "Unresolved — manual action needed"]
    **Pattern**: [generalised lesson, e.g. "Item values defined in combat GDD were not
    referenced in economy GDD before authoring — always check entities.yaml first"]
    

    If docs/consistency-failures.md does not exist, create it with this header before appending:

    # Consistency Failure Log
    
    <!-- Auto-maintained by /consistency-check. Do not edit manually. -->
    <!-- One entry per detected conflict, in chronological order. -->
    
    | Date | GDD A | GDD B | Conflict Type | Status |
    |------|-------|-------|---------------|--------|
    

    Then append the new conflict entries. Never skip logging — a missing file is not a reason to lose conflict history.


    Phase 7: Session State and Closing

    Silently append to production/session-state/active.md (create the file if it does not exist):

    <!-- CONSISTENCY-CHECK: [date] | GDDs checked: [N] | Conflicts found: [N] | Report: docs/consistency-report-[date].md -->
    

    Then close with an AskUserQuestion widget:

    • Prompt: "Consistency check complete — [N] conflicts found. What next?"
    • Options:
      • [A] Fix the highest-priority conflict now
      • [B] Save full report and stop
      • [C] Run /design-review on the most conflicted GDD
      • [D] Stop here

    Never end the skill with plain text. Always close with this widget.


    Recovery / Reference

    • If PASS: Run /review-all-gdds for holistic design-theory review, or /create-architecture if all MVP GDDs are complete.
    • If CONFLICTS FOUND: Fix the flagged GDDs, then re-run /consistency-check to confirm resolution.
    • If STALE REGISTRY: Update the registry (Phase 6), then re-run to verify.
    • Run /consistency-check after writing each new GDD to catch issues early, not at architecture time.

    Reproducido de Donchitos/Claude-Code-Game-Studios bajo licencia MIT. Leer esta página en markdown.

    Archivos

    1 archivo en el paquete. Solo se lee SKILL.md al activarse — las referencias se cargan si el skill decide que las necesita.

    Antes de instalar

    Requiere que design/registry/entities.yaml exista y tenga entradas, generadas previamente por /design-system.

    Necesita en el PATH:git

    Detalles

    Creador
    Donchitos
    Categoría
    Documentos
    Licencia
    MIT
    Recursos incluidos
    Solo SKILL.md
    Código fuente
    Ver SKILL.md

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